
En Root
This game was made by members of the Artindi Discord Server for the first server wide game jam. (SWaG Jam)
The theme was "Grow Grow Grow" and the game was made in two weeks.
If you want to join the server you can: https://discord.gg/EHDTdkN

This game was made by members of the Artindi Discord Server for the first server wide game jam. (SWaG Jam)
The theme was "Grow Grow Grow" and the game was made in two weeks.
If you want to join the server you can: https://discord.gg/EHDTdkN
Comments
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Pretty cool :D
My literal only two complaints are that sometimes, the items around the level are placed in spots that just aren't fun to get to (like you just have to walk to an arbitrary spot without any added challenge, and just annoyance), and that at the end it sometimes gets boring waiting for the plant to grow. Everything else I'm not even neutral on, I just flat out like.
Phenomenal game.
u can't beat lvl 2?
did someone make the game purposely unplayable? XD
the games has no tutorial or anything this is so confusing, im playing on Mac btw, idk if themas version has a bug or smtn.
The tutorial is built into the game, mechanics are shown by playing the game in a basic way. For example: The mechanic of the plant always growing is shown in the first level, and the mechanic of the plant cutting itself shorter on platforms is shown in the second level by a player doing the most likely thing, (moving to the right.) And then later the mechanic of not growing if standing on stone is shown by forcing the player to stand on stone.
Admittedly this might not be the clearest, (it was a game made by a whole discord server all at once) but to be honest, it's the best way to implement tutorials because the player feels like they are discovering the mechanics instead of being told what they are.
What tutorial? Play the game lmao
Yes you can, I just tested it again, and beat level 2. Did you never try moving to the right?
Been holding down right key for the past two days. he grows through the first platform — then just keeps growing. ;-;
Well, I just tried again, and beat level 2. You can literally just hold down right to win level 2, of course stopping a few blocks from the wall to grow out of the level and win it. You said you are playing on mac? Maybe the mac build is messed up, otherwise I'm not sure. Maybe just try playing it in browser instead of downloading it? Sorry it's not working for you. :
honestly, the game is so beautiful and anjoyable. also the progression and how I am supposed to figure out when I will grow and so was tricky a bit yet is good I feel smart enough to find out later, a lot of stuff I hear about existing here (someone is not following his how to fail videos XP) however, I wish if there is a way to know which level I didn't get all collectables to try again, other wise it is a well done game.
how did get past lvl 2? I grow way too much by the time I get to the second floating platform. and I am holding down move right the whole time.
Glad you enjoyed! Considering it was a collaborative jam game, there are several things that could be improved for sure. A way to count collectables would have been good! :)
pretty nice game with super nice consistent art style but sometimes its hard to point out where the player can grow in some levels
Valid feedback. :)
I dont know if my computer is bugging or what but the mac version seems broken. The audio is quiet, and pans to the right, and it's using the wrong sprites along with the physics being broken.
I love the idea behind this game! Took me a while to figure out there were multiple ways to trigger growth - but it is a really cool concept!
But seriously, what's up with this softlock? No reset button?![]()
i like it but the level 7 jump is so hard you just walk and pray that it somehow works. other than that i love the level design
Yeah, now that I was able to play, this is a cool game!
the game didn't start for some reason... I don't know why:
Did you press the "Level 1" band there at the top?
ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Didn't have enough time to play all the levels that are done for now. (Got until saw obstacles).
But, yeah, the game is cool as hell!
If there are levels, where in the level design you will need to rearrange those light beams to get in more hard-to-access places - that would be my favorite!
Super cool! I love the mechanic and the art. It took me a little while to figure out when the growing happened but I really enjoyed it. The optional flowers were a nice touch as well. Fantastic job!
Just saw the video and had to check it out! Great job @ everyone
I love the blending ancient architecture with nature in a cozy melancholic way. The art style, level design and growing mechanics were all great and I liked the soundtrack too
The whole thing is lovely! The only thing missing for me is better explained controls, and a pause menu
Thank you to everyone who contributed to making En Root
I just saw Artindi's video, and this is a very good game to come out of a challenge like this. The difficulty progression was excellent and reasonable, I was able to understand the mechanics and then slowly use them in different ways. The art is gorgeous and the music is catchy. Great job to everyone who contributed!
Thank u for the feedback!
Thanks for playing! Glad you enjoyed, and you are correct, everyone did a masterful job making this game. :